Steam Frame developer checklist

I put this together from Valve's Steam Frame Standalone Compatibility Review Process and the pages it links to. Items tagged valve follow Valve's published criteria, quoted where the wording matters. Items tagged advice are mine. Your ticks are saved in this browser and nowhere else.

The numbers Valve tests against. 2D titles: your game must run at a minimum 30 fps at 1280x720 during normal play. VR titles: your game must run at a minimum of 72 fps at 1728x1728 during normal play. VR games below 1440x1440 will appear with an Unsupported badge.

There are four statuses: Verified, Playable, Unsupported and Unknown. The review only applies for games (both 2D and VR) running locally on Steam Frame, so streaming isn't rated.

1. Build for the hardware

2. Performance

3. Input

4. Startup

5. Test and submit

Godot addon for this list

Sources: Valve's Steamworks documentation for Steam Frame (compat review, what runs standalone, input, performance overlay, loading games). Fetched 2026-10-14. Valve can change these pages at any time.